Tag Archives: digital art

Digital Weekender at Watermans – 11-12 Nov 2017

Jiayu Liu - What If We Embed a Wormhole in Culture

Jiayu Liu – What If We Embed a Wormhole in Culture

An exciting programme of installations and workshops to take place at Watermans Arts Centre this weekend (Sat 11 Nov, 10.30am – 10pm & Sun 12 Nov, 10.30am – 6pm).

As part of their annual Digital Weekender event, the line-up is not only mesmerising but inspiring with the chance to enjoy interactive sound installations, experience an immersive performance and get involved in making your own wearable-tech!

More info here: https://www.watermans.org.uk/weekender/digital-weekender/

Image is of Jiayu Liu’s installation What If We Embed a Wormhole in Culturehttps://www.watermans.org.uk/events/what-if-we-embed-a-wormhole-in-culture/


Digital Islamic art – Zarah Hussain’s Numina longlisted for Lumen Prize 2017

The Lumen Prize is an annual international award for digitally created/produced art. Entries are long-listed before being put to a panel of judges for selection of awards in a number of categories including 3D/Sculpture, Interactive, Moving image, Web-Based, VR-AR, Still Image and Student awards.

Included in this year’s long-list is Zarah Hussain‘s public installation Numina, a large-scale sculptural 3d installation based on a hexagonal grid. The sculpture  is combined with projection mapping which displays a continuously animated geometric pattern upon the surface of the installation in a variety of colours. These patterns are based on those found in historical examples of Islamic art, therefore displaying the continuity in the tradition of Islamic pattern-making in this new digital and hybrid medium – digital Islamic art.

Numina by Zarah Hussain, Barbican, 2016

Numina by Zarah Hussain, Barbican, 2016

See the full list of artists long-listed for awards on the official website: http://lumenprize.com/longlist-2017

SEEING THE UNSEEN Exhibition 20 – 30 July 2016 (London)


20 – 30 July 2016

SEEING THE UNSEEN is a unique exhibition showcasing the hybrid nature of art as a reflection of ever-changing and hybridising local and global communities.

Six British artists engage with digital technologies as part of their artistic practice fusing traditional aesthetics of geometry, floral motifs, and calligraphy with contemporary digital mediums. Artworks include interactive installations, digital prints and animation, evoking an examination of the relationship between shapes and form.

Alongside the exhibition there are also two exciting workshops providing an insider’s perspective on both the creative and technical aspects of artworks exhibited as part of SEEING THE UNSEEN.

Digital Demo Workshop
Led by: Pruet Putjorn from University of Kent
Date: 21 July 2016
Time: 5 pm – 6 pm
FREE – Booking required
Book Now >

Drawing Geometry Workshop
Led by: Samira Mian
Workshop 1: 23 July 2016 (11 am – 1 pm)
Workshop 2: 27 July 2016 (4 – 6pm)
£10 – Booking required
(All resources and materials are provided)
Book Now >

Four Corners, 121 Roman Road, London, E2 0QN
(Nearest tube Bethnal Green)

Find out more: www.seeingtheunseen.co.uk

Digital Art & Design at the V&A, London

The V&A has for some time been collecting and exhibiting digital/computer art, including interactive installations. I came across a video of an exhibition that took place at the V&A in 2009. The great thing about online documentation of events, collections and knowledge is that it can be found at any point in time (assuming it is still accessible) for those who may have missed a specific event or moment of it’s first being shared in a physical space.

Decode: Digital Design Sensations:

Read more about digital art and design activities, past and present,  on the V&A website: http://www.vam.ac.uk/page/d/digital-art-and-design/

Introduction to Arduino

A practical workshop where you can learn basic methods for producing interactive design using Arduino will be hosted at the V&A on 27 June 2015! To book click here >
(tickets cost £80/£64 concession)

If you are not so keen on spending the £80 needed to book the V&A workshop then why not try a bit of self-learning? There are tonnes of videos and tutorials to be found online.

What is Arduino?
“an open-source physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board”. In other words, a circuit system that connects to a power source (either your computer or even a battery) and other devices based on your needs. You can, for example, connect sensors to your board to detect certain aspects of the environment (such as sound or movement) and then have this converted into data to manipulate as you wish. You can use the Arduino coding environment (download it from their website here: http://www.arduino.cc/en/Main/Software) or a coding environment such as Processing to produce particular actions based on variables within the gathered data.

Learn more about Arduino here: http://www.arduino.cc/en/Guide/Introduction

Check out demos and tutorials on the Processing website to get you started:   https://processing.org/tutorials/

Tiles – project on digitising Islamic art tiles at the Met Museum

Here’s an amazing project by two interns working with Islamic art tiles in The Metropolitan Museum of Art’s collection. They used a combination of Processing and OpenFrameworks to make this interactive iPad app:

Read more about the project here: Exploring Algorithms in Islamic Art through Augmented Reality

Jameel Prize 3 exhibition 11 Dec 2013 – 21 April 2014

The Jameel Prize is an international award designed to highlight the production of contemporary art and design which has been inspired by Islamic traditions.

The Jameel Prize 3 winners, Dice Kayek, are a fashion house based in Istanbul whose collection of garments ‘Istanbul Contrast’, for which they won the prize, was inspired by the famous architectural sites of Istanbul.

Istanbul Contrast by Dice Kayek, Winner of Jameel Prize 3, Victoria & Albert Museum, London

Istanbul Contrast by Dice Kayek, Winner of Jameel Prize 3, Victoria & Albert Museum, London

The garments in Istanbul Contrast bring to mind the famous domes of Istanbul’s historical mosques and are an example of how Islamic artistic styles can be applied to a range of mediums. The cross-application of aesthetics from one medium to another is much like the methods adopted by traditional Islamic artisans in the vast history of Islamic art. Traditional artists were more akin to craftsmen who were known to decorate varying items of differing materials using the same stylistic designs including ceramics, metalwork and wood.

Inspiration from the architecture of Istanbul is not new. A previous nomination in the 2009 short-list of the same prize included the work of jeweller Sevan Biçakçi who created miniature scenes of Istanbul in the form of rings.


Saray Burnu (Seraglio Point). 2005 Umut Kapısı (The Gate of Hope). 2007 Sevan Biçakçi

Saray Burnu (Seraglio Point), 2005
Umut Kapısı (The Gate of Hope), 2007
Sevan Biçakçi

All shortlisted nominations are featured in the current exhibition at  the Victoria and Albert Musuem, London on show until 21 April 2014.

Some of the featured work includes pieces which are digital in form such as the multi-media installations by Mounir Fatmi – Modern Times: A History of the Machine and Technologia. These installations are animated videos projected on to the walls supported by static noise audio.

Still from Mounir Fatmi's Modern Times: A History of the Machine, Jameel Prize 3 exhibition, V&A, London, 2013

Still from Mounir Fatmi’s Modern Times: A History of the Machine, Jameel Prize 3 exhibition, V&A, London, 2013

Another artist who made use of digital technology was Faig Ahmed who designed his carpets using computer software before having them hand-made in the traditional weaving method of Azerbaijan.

Hollow, Pixellate Tradition by Faig Ahmed, Jameel Prize 3 exhibition, V&A, London, 2013

Hollow, Pixellate Tradition by Faig Ahmed, Jameel Prize 3 exhibition, V&A, London, 2013

To see more of the striking artworks on show visit the V&A before the exhibition ends on 21 April 2014.

To learn more about the current exhibition:  http://www.vam.ac.uk/content/exhibitions/exhibition-jameel-prize/

To learn more about the Jameel Prize: http://www.vam.ac.uk/content/exhibitions/exhibition-jameel-prize/jameel-prize/

Blossom – Richard Clarkson

Blossom is described as an inflatable 3D print, the first of its kind.

As it makes use of both rigid and flexible material, air can be pumped into the piece allowing it to inflate, therefore giving the impression the flower is blooming.

Blossom - inflatable 3D print by Richard Clarkson

Blossom – inflatable 3D print by Richard Clarkson

The piece has been displayed as a flower box with multiple 3D printed inflatable flowers within. There are air pumps along the front allowing the user to manipulate the blooming of specific flowers thereby making the piece an interactive installation.

Here is a video of Blossom in action:

Blossom from Richard Clarkson on Vimeo.

And here is a link to Clarkson’s web site for further information: http://richardclarkson.com/blossom